It Simply Isn'T Possible To Please All Our Players

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To further encourage everyone to resist creatures designed for their level, we are eliminating the Combat XP for combating creatures more than 30 levels under you. Drops and Slayer XP will stay the same. As I mentioned previously, all NPCs are being rebalanced with this in mind. Since we don't have any top-end training creatures from the OSRS gold game (yet), players with a very high Combat level will discover this 30 level range increased to 50 - until we release some bigger training dungeons! You will still be able to train on creatures that are much less powerful than you, however training on matters like rock cows and goats will now only be capable of low levels - as it should be. We will be incorporating faster and more varied spawn points all around the game to cope with the change.

In PvP, changes are much more evident: with the combat triangle reworked and rebalanced; a massive number of abilities to use; tactical decisions on when to use them; the Defence skill strengthened with heals, deflects and other cool features; and more life factors to avoid instadeaths. . .it's a very different experience, but that experience is far, far superior than the one we've already reside. It is about real skill and actual strategies, and I am sure that our PVP community is going to have great time mastering it, and finding new ways to utilize it we had not even thought about.

Be brave, but you should be traditional -- We've got a great match, and a great bunch of people who play it. In fact, were getting close to 200 million accounts being made! That is a massive number and while we want to generate an exciting, interesting new Combat encounter - we don't want to turn Old school runescape buy gold into something that's unrecognisable to everyone.

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