In an interview with P2Pah Paul Jr.--who also developed a customized bike for WoTLK Gold Gears of War 3--reported that Blizzard did not try to rein in his thoughts about what Horde and Alliance bikes could look like. Paul Jr. said that the level of freedom is unheard of for such a renowned and valuable brand like World of Warcraft.
"I had total creative freedom, and that's crazy. [Blizzard] definitely had much more influence over editing side of things However, from the standards of what these looked like, they trusted me. Of course, I'm absorbing the wisdom of the people who have created this world since that's where I'm likely to draw suggestions from. But at the end of the day, I'm also the person making all the final decisions. This makes for a special bond."
"Nobody else is going to perform that feat. It's an extremely unique situation. Blizzard as with many of these major companies, do not sacrifice this type of creative control. it's fascinating to watch." he added. "When it comes right to it the company to allow that to go and let me be in charge and I'm sure it's unusual; no one else does like that."
" We aim to locate gifted and brilliant people to enable them to design awesome things" -" World of Warcraft designer Brian Holinka, allowing creative people to be part of the team, whether internally or outside partners is not a new concept and is not a new idea for an Irvine, California developer.
After the pre-patch goes into play, Blizzard launches new games in Teldrassil as well as Lordaeron. These events will begin on the 24th of July and will continue for three weeks up to the launch of the Battle for Azeroth WOW WoTLK Classic Gold expansion. You can find the full Pre-Patch Notes on WoW's official WoW website.