The Mage Arena is dangerous because it is far north

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To be fair, I did decide to check out the minigames found in RuneScape Gold the wild. Nearly all of these seem to be very "wild-centred", which means they don't make any sense if left alone.

The Mage Arena is dangerous because it is far north. You run the risk of being attacked on your way. Additionally, you don't have as much gear to defend yourself in the event that you're attacked. Stealing creation is a camp committed to worship and reincarnation spirits of the dead who plague the godwars battlefields. The fist of Guthix is an old battle site guarded daily by the druids. A lot of warriors come to the site to fight for their lives and get some of the power.

I am aware that activities 2 and 3 are likely to be retained. But, Clan Wars can be taught in any place like Al Kharid's famous duel area. The mages could set up some interdimensional rifts by employing the same method to create POHs (yes there's a story behind it:D) and it would be all fine and dandy.

Given that the revenants are now in a strange cave It is possible to move the destruction of the creation. My opinion is that the mystic's retreat should be situated at the center.

What is the reason Fist of Guthix required to go? it is located in low-level wilderness, and you do not need to bring anything there. There is the possibility of Buy OSRS Accounts teleporting to members. Although you might be injured, it's not unattainable to lose your stuff. Personally, I wouldn't mind.

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