The minimum required for a team would be

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Summoning is basically a skill used to have a familiar (acts as a cat does and follows your movements) for a short period of time. Each familiar comes with RS gold a unique feature. Some fight, others help you heal, some hold objects to give you greater inventory space, and so on. In order to make your familiar appear you require the pouch. A pouch basically calls those familiar (for a limited time as described above).

To make a pouch, you need charms. Making pouches is where the majority of experience comes from in summoning. Charms can be obtained by killing monsters (slaying is among the best ways to get charms). You'll also need blank pouches as well as shards and a secondary ingredient. Pouches and shards may be purchased from the person that you first started Wolf Whistle with in Taverly. To figure out the secondary ingredient is required, go to the summoning manual and determine the type of pouch you're making.

Making pouches is sort of like herblore. However, you'll need to work at an obelisk and not at any booth at a bank you wish to. You'll require the necessary supplies, then you'll need to make them. I hope that this has cleared the summoning for you.

If you're a part of a team, you'll want to be able to fight 100+ which is 75+ in Attack, and 80+ on Strength minimum with a 75 or greater defense, so you're no longer on the couch eating for hours. You should get 70 Prayer and Piety however 43 prayer isn't going to cut it. Find 52 summonings for an Terrorbird at the very minimum, at the very least 67 for a War Tortoise/68 for a Bunyip. Make sure you raise your magic (to perhaps 70) to be able to get there, and to help against being Mage-raped.

The minimum required for a team would be: 80 Attack, 75 def , 75 str, 52 summon, 60 pray, 75 magic for magic def - Those aren't minimum stats. Minimum must be 85/85/85 and 70 pray along with 80 magic, possibly an fruitbat. When I put the numbers you recommended in Zybez's Combat skill calculator, it came out as 96cb. A 115cb score is the minimum, and most teams will want for 115cb to be chaotic.

A good def againest and rrange armour (like torag) such as the helm of Nez, D'hide top and torags legs are perfect. Ags-like wepons are good, or claws + bgs or chaotic rapir/maul. Better food or sharks with super pots - Rocktails would be the best, and if you can, extremes/ovls

On the scape xp calc it says that the average is 102. especially i have stats close to this and i am in 106 or 105 and don't really remeber. you must be in the HP lvl and many teams will accept 100plus. Torag is more desirable. I was saying rs 3 gold sharks are better u don't have to use rock tails. It is the same for super pots. You do not need to have the lvl to make extremes or ovls

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